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Cartagena (2nd Ed.)

   
Artikelnummer:  RIO546
Utgivare:  Rio Grande Games
Språk/Regler: Engelska
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Spelare Längd Ålder
2-5 30-45 min 13+
 
   


• First, you can choose which part of the story to play
The basic-game reproduces only the first part of the jailbreak: the escape from the fortress to the sloop; but you may also choose to play the second part through the island of Tortuga or the whole story as well.
You can also shorten or stretch the game, varying the number of board segments and/or pirates.
• Then, you can give a try to the Morgan version
It’s an alternative way of recharging cards, which…will force you to explore completely new strategies.
• Finally, you can land to the Black Magic Woman system
Things change here. Whatever scenario and version you choose, everything becomes magical and each card acquires a special and intriguing power: it’s up to you to decide when and where to use them.
Not enough for you? Easy! You’ll find more nice surprises!

This version of Cartagena includes the classic base game mixed with Cartagena 2. The Pirate's Nest and several new variants. The game includes eight double-sided game boards, and to play the base game you use only six of them. Use more boards for a longer game, or fewer boards (and possibly fewer pirates) for a shorter game. To replicate Cartagena 2, you can flip over three or more of the game boards to create a secondary path that's separate from the first one. Now when you place pirates in the sloop, you can use an action to move the sloop to the start of the second path — and with two paths, you have a harder time making huge jumps from start to finish.

"Morgan" is a variant in which players can now draw cards by moving an opponent's pirate ahead, drawing one or two cards when the pirate stops at the first space that contains one or two pirates; this variant and all others can be used in any version of the game. With the "Filibusters" variant, whenever someone plays one of the twelve cards with a dark background, everyone other than the active player must discard until they have at most seven cards in hand.

Finally, the "Black Magic Woman" variant introduces special powers to the six symbols on the card, and when you play a card, you can use it for pirate movement like normal or use the card' power. You can play two parrots as if they were any other symbol, or use a lantern to look at the top four cards and keep one of your choice. With the gun, you steal a card of your choice from an opponent's hand, with them getting one free draw in return. The treasure chest symbol lets you pick up the treasure chest from the space where you stand, most likely drawing cards from the deck as a bonus, but possibly suffering a snakebite that will have you running back for rum to help you forget the pain!

 

359 kr

 
 
 



 

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