LOGGA IN
BUTIKER
EVENT
KONTAKT
0
TILL KASSAN
 



Sällskapsspel / Krigsspel / GMT

Manoeuvre

   
Artikelnummer:  GMT0801
Utgivare:  GMT Games
Språk/Regler: Engelska
Lagerstatus:
Webblager Tillfälligt slut Tillfälligt slut
Artikeln går inte att få tag på just nu.
Tillfälligt slut
Butiker:
Halmstad Tillfälligt slut Tillfälligt slut
Artikeln går inte att få tag på just nu.
Tillfälligt slut
Kalmar Tillfälligt slut Tillfälligt slut
Artikeln går inte att få tag på just nu.
Tillfälligt slut
 
Spelare
2
 
   


The battlefield is unfamiliar, a clear valley dotted by copses of trees and cultivated fields. The town at the valley's center is the strongpoint of your army's defense, held by stout infantrymen against two massed enemy assaults already this morning. Now, having fought off the enemy, you prepare the counterattack. Your lines, populated by more hearty infantrymen, extend away from the village on both sides to the foothills on the flanks, where your elite cavalry brigades await your word to attack. Your plan is "feint in the center, envelope the flanks, then, as the enemy's resolve begins to weaken, crush the enemy with a massed infantry assault by your Elite Guard reserves..."

...And you have the cards in your hand to make the plan work! But what cards is your enemy still holding? Will he play REGROUP to rally his center and hit you again? Or a SUPPLY card or a LEADER to coordinate a spoiling attack on your cavalry wings? Or will his GUERILLAS harass your advance and impede your flow of reinforcements? What if he has his cavalry positioned to WITHDRAW and then turn on you with a COMMITTED ATTACK? Or has he prepared a nasty AMBUSH on your route of march? So many "what if's...," but time is fleeting - the time to Manoeuvre is now!

Manoeuvre is a fast-playing game of battlefield command, set in the early 19th century. Multiple geomorphic game maps provide the chessboard-sized battlefields over which eight different armies of the period move and fight in one-on-one battles. As the commanding General of a nation's army, you have at your command units and a 60-card national deck which represents your army's specific troops and unique strengths. Your job is to utilize those assets and manoeuvre your forces to achieve battlefield supremacy.

How Different Armies Match Up (Sample-From the Designer)

Russians: The Russian units have excellent staying power, most reduced sides are only slightly weaker than their full-strength sides. This means that Russian units are harder to kill....

British: The British are every bit the equal of the French. The British defensive values are slightly higher than the French, and they lack just a little of the firepower of the French. The British are an excellent side for novice players....

Americans: This is my favorite side. Ambushes, five solid leaders, volley fire, and many units have an opportunity to withdraw from undesired combat...

What testers are saying:
It's a clever game... Some kind of a mix between Stratego and any area wargame... There is a great mix of nationalities... Will appeal to blocklovers... This is a great mix of Euro vs Wargame...

 

425 kr

 
 
 



 

Butik + Spelcafé + Webshop

1-3 dagars leverans

Fri frakt över 1000 kr

30 dagars öppet köp

Över 10 000 produkter

 
 
 
 

Drakar & Mazariner

Information

Kundservice

Häng med oss

Här finns vi

 
 

Personal

Integritetspolicy

Leveransinformation

Facebook

Halmstad

 
 

Program

Köpvillkor

Vanliga frågor

Instagram

   
 

Jobba hos oss

Nyhetsbrev

Kundklubb

TikTok

 
 

Om oss

Kontakta oss

Discord

 
 
 
 
                                                    
 
  Du når oss dygnet runt på e-post info@drakarochmazariner.se eller helgfria vardagar kl 11:00-18:00 på telefon 020 - 10 50 15